VOXY · 24/7 on Twitch

THE LASTLIGHT

Our home star is dying. A handful of keepers and a chat full of strangers are all that hold back the dark.

A 24/7 co-op tower defense, rendered live and ruled entirely by chat. No client. No download. You play by typing.

▶  Watch the Siege Play in chat  →

type !play in chat to take your place on the wall · follow to play

scroll into the dark
The Watch

The Siege, Live

You're not watching a trailer. This is the actual game, running right now — and the chat beside it is the controls.

ON AIR · PLAYVOXY
The chat is the controller

Whatever the chat types, happens. Towers rise, the Beacon holds — or the dark gets in.

Take the Wall

Three words and you're in

No account on our end, no install. Open the stream, type in chat, and a lantern bearing your name lights the line.

PHASE Ⅰ

Join the watch

Type one word in chat to take your place among the Lightkeepers for the next siege.

!play
PHASE Ⅱ

Raise your lanterns

During dusk, place towers on the grid — name the building, then the cell. They build instantly.

!build cannon C4
PHASE Ⅲ

Hold the Beacon

Night falls and the Gloam closes in — any that reach the Beacon claw at its heart until it falls. Every wave climaxes with a towering boss — bigger and meaner each time — that you must fell before the wave will end. Reinforce, power up, and repair what they break.

!upgrade C4· !repair C4
Every kill feeds one shared pool of Sparks — your whole chat draws from the same purse. A short cooldown after each build means nobody hogs it: everyone gets a turn on the wall.
Arrow
100s
Fast, cheap, single-target. The bread and butter of any wall.
Frost
200s
Slows everything in range. A force multiplier at the chokepoints.
Cannon
250s
Slow, heavy splash. The only answer to armored brutes.
Wall
30s
A barricade that reshapes the path — but the dark will smash through it if the long way around costs too much. Has HP; !repair it.
The Commands

Everything you can type

A handful of words run the whole war. Type them in the Twitch chat — an optional !, any casing.

!play
Join the next siege. Your named lantern takes its place on the wall (also !join). You re-enrol each round — type it again after a result screen to play the next one.
!build
Raise a tower on a glowing cell during a build phase: !build <type> <cell> — e.g. !build cannon C4. Types are arrow, frost, cannon and wall. Short form !b; either order works (!b C4 arrow).
!upgrade
Power up the tower standing on a cell: !upgrade C4three tiers, each stronger with new looks (twin-shot arrows, a burning mortar, a six-target blizzard…). Each upgrade roughly doubles in price. Short form !u.
!repair
Patch up a battered building. Walls and towers now take damage from the Gloam and show a health bar: !repair C4 (short form !r). Costs a fraction of the build price — always cheaper than rebuilding.
!grid
Reveal the grid for 20 seconds — every cell's coordinate plus the tower ranges — so you can read exactly where to build, even mid-fight. Short form !g.
!skip
Vote to start the wave early. When every active keeper has typed !skip during a build phase, the timer is cut and the next wave begins at once.
!stats
See your record — the bot replies with your matches played, level, XP and kills. Also !me. Type !help any time for the full command list.
Know the Dark

The Gloam, by rarity

Every foe that crawls out of the cold wears a rarity. Its colour tells you how much it's been fed — the same beast, hardened. The mix climbs the deeper a siege runs, and the better your chat holds the line.

Common
Gray · the rank & file
×1.0HP×1.0DMG
Uncommon
Green · fed once
×1.5HP×1.2DMG
Rare
Blue · a real threat
×2.2HP×1.5DMG
Epic
Purple · every boss
×3.2HP×2.0DMG
Legendary
Orange · very rare
×5.0HP×2.8DMG

A given beast at a given rarity always has the same stats — no spongey surprises. We never inflate a mob's base health; we send a rarer one. Bosses are epic; on the late, hard waves of a dominating lobby, one may rise legendary — blazing orange and twice as brutal.

Runnerswarm

Fast, fragile, and never alone — a tide of them tests every gap in your wall.

50
HP
1.7
Speed
3
Dmg
The answer: Arrow volume, Frost to clump them.
Brutearmored

Slow, heavily plated. Arrows just chip it — let one reach the Beacon and it hammers hard.

280
HP
0.8
Speed
7
Dmg
The answer: Cannon splash & explosive.
Mendersupport

Pours health into everything around it. Ignore it and the whole wave turns spongey.

135
HP
1.0
Speed
3
Dmg
The answer: focus it down first.
Splittersplits

Bursts into a knot of runners when it dies — punishes a sloppy overkill at the worst moment.

160
HP
1.15
Speed
4
Dmg
The answer: Cannon splash to catch the spawn.
Shadeevasive

Flickers in and out of sight and shrugs off half of all physical hits. Cloaking can't hide it from magic.

100
HP
1.25
Speed
4
Dmg
The answer: magic damage still finds it.
The Wave Bossepic · climax

Every wave ends with one — a towering juggernaut that must be felled before the night will turn. It grows bigger and meaner each wave, smashing walls and towers as it lumbers for the heart. Rarely, it rises legendary: orange, vast, and twice as deadly.

1000+
HP · ×1.8 / wave
slow
Lumbering
epic→leg
Rarity
The answer: everything you've got — and a mended core.

Base stats shown. The crowd in chat, the depth of the night, and a beast's rarity all scale these up — the bigger the lobby and the better you hold, the rarer and fiercer the dark that answers.

The setting

A dying star,
one last beacon

VOXY is our home star, and it is going out. On the fallen worlds below, a single Beacon still burns — a ring of warm light in an ocean of cold.

Out of that cold comes the Gloam: runners, brutes, things that drink the light. Each night they press inward — any that reach the Beacon tear into its heart, and it does not mend between waves. Let it gutter out and the Beacon falls.

You are the Lightkeepers — a chat full of strangers, raising lanterns shoulder to shoulder. Hold till dawn and VOXY burns a little brighter. Forever.

VOXY
The dying home star. Survive a night and its brightness — the long game — ticks up.
The Beacon
The objective. Its light-ring is your territory; defend its heart through the night. Each siege it stands somewhere new — dead-centre, pinned to a flank, or backed into a corner.
The Gloam
The dark made hungry. Varied foes, each countered by a different tower.
Lightkeepers
You and everyone else in chat. No heroes — a crowd, holding the line together.
24 / 7
Always burning
1080p60
Rendered live
Keepers welcome
0
Downloads needed

Keep the last
light burning.

The siege is happening whether you watch or not. Pull up a lantern.

follow twitch.tv/playvoxy, then type !play